Weekly Log #32


Bonjour

Today, I’ve got a screen to share ! I’ve talked a lot about Hilda’s quests, adding the crafting jobs or implementing the Machinist job, but there are other, smaller progress I also make on the side that are worthy of a dev log post.

Among them is the “Travel to” menu which will be a bit more developed in 0.3 :


As you can see above, each type of location now has its own icon (Town, Inn, Field and Quest), and they also showcase which character you can find there.

(You may also notice a glimpse of a new icon on the top right, as well as an “Abalathia” region tab…)

Of course, the system works too when the character moves in another location (like Y’shtola visiting Matoya, or Estinien moving around after each quest). So far I haven’t had any case of multiple characters being in the same place, but that might happen later on when I’ll get many more love interests. We'll get there, eventually.

Now, this is not the only part of the game on which these new location icons will be shown. The other big rework regarding exploration will be a whole new map system to move around from one place to another. I’ve almost finished coding it and most of the work left is on the maps themselves. I’ll definitely have something to show for it next Friday so stay around !

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