Weekly Log #42


Well well well, look who’s back (it’s me, I’m back)

With these last few days serving as a smol break, I’m both ready and eager to get working on the 0.4. Granted, I did keep an eye on my different accounts and even noted some bugs reported on the Discord. Starting next Monday, I’ll get started on fixing those (I’m even considering a new 0.3.2 release if needed) and prepare for the next part.

The top priority is to get the commissions rolling. This means having the list of all assets needed by the end of next week : which facial expressions Syllax needs to make for G’raha, finding references for the first sex scenes I need from him, having a complete list of Noscean enemies to draw for Elz, as well as the list of PLD skills (+ job icon), items images and new crafting assets for Michelle. And then there’s RamenPixel for the battle sprites, Muchkin for the music, etc…

I think I’m getting a little better at this with every version – planning stuff, making documents for the artists, looking for references, organizing everything – so it got a lot less scary. Especially now that I’ve worked for almost a year with this team and know I can trust them.

Oh yeah, and I'll probably start writing G'raha's first interactions too ~

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