Weekly Log #37


Hey you, you’re finally awake.

I’m happy to announce that we’re perfectly on schedule ! Yesterday I sent a first draft version to my few bugtesters and I’ve been cringing ever since from all the nasty, game-breaking stuff I’ve let slip past my vigilance. It shouldn’t come as a surprise, as the project is starting to get quite complex and I’m still just a solo rookie dev.

Still, none of these bugs seemed hard to fix, so if all goes well I’ll have the Patreon version ready by next Friday.

Next week should be a little less exhausting than this one, where I had to finish a lot of thing, from writing to coding and sound-design. Also I’m running out of stuff to show as part of the “sneak-peek” posts so the release couldn’t come at a better timing.

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